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Heartbeats in Distributed Systems(arpitbhayani.me)
88 points by sebg 8 hours ago | 31 comments
  • toast06 hours ago

    > Consider a system with 1000 nodes where each node sends heartbeats to a central monitor every 500 milliseconds. This results in 2000 heartbeat messages per second just for health monitoring. In a busy production environment, this overhead can interfere with actual application traffic.

    If your 1000-node busy production environment is run so close to the edge that 2000 heartbeat messages per second, push it into overload, that's impressive resource scheduling.

    Really, setting the interval balances speed of detection/cost of slow detection vs cost of reacting to a momentary interruption. If the node actually dies, you'd like to react as soon as possible; but if it's something like a link flap or system pause (GC or otherwise), most applications would prefer to wait and not transition state; some applications like live broadcast are better served by moving very rapidly and 500 ms might be too long.

    Re: network partitioning, the author left out the really fun splits. Say you have servers in DC, TX, and CA. If there's a damaged (but not severed) link between TX and CA, there's a good chance that DC can talk to everyone, but TX and CA can't communicate. You can have that inside a datacenter too, maybe each node can only reach 75% of the other nodes, but A can reach B and B can reach C does not indicate A can reach C. Lots of fun times there.

    • tstackan hour ago |parent

      > ... push it into overload ...

      Oh, oh, I get to talk about my favorite bug!

      I was working on network-booting servers with iPXE and we got a bug saying that things were working fine until the cluster size went over 4/5 machines. In a larger cluster, machines would not come up from a reboot. I thought QA was just being silly, why would the size of the cluster matter? I took a closer look and, sure enough, was able to reproduce the bug. Basically, the machine would sit there stuck trying to download the boot image over TCP from the server.

      After some investigation, it turned out to be related to the heartbeats sent between machines (they were ICMP pings). Since iPXE is a very nice and fancy bootloader, it will happily respond to ICMP pings. Note that, in order to do this, it would do an ARP to find address to send the response to. Unfortunately, the size of the ARP cache was pretty small since this was "embedded" software (take a guess how big the cache was...). Essentially, while iPXE was downloading the image, the address of the image server would get pushed out of the ARP cache by all these heartbeats. Thus, the download would suffer since it had to constantly pause to redo the ARP request. So, things would work with a smaller cluster size since the ARP cache was big enough to keep track of the download server and the peers in the cluster.

      I think I "fixed" it by responding to the ICMP using the source MAC address (making sure it wasn't broadcast) rather than doing an ARP.

    • hinkley4 hours ago |parent

      When systems were smaller I tried to push for the realization that I don’t need a heartbeat from a machine that is currently returning status 200 messages from 60 req/s. The evidence of work is already there, and more meaningful than the status check.

      We end up adding real work to the status checks often enough anyway, to make sure the database is still visible and other services. So inference has a lot of power that a heartbeat does not.

      • taeric35 minutes ago |parent

        I'm amused that you got pushback. Just going on the metaphor, the very way that we check heartbeats in people is by a proof of work in some other part of the body. Isn't like we are directly hooked into the heart. It isn't like the heart sends out an otherwise useless signal.

    • schmichael2 hours ago |parent

      > Really, setting the interval balances speed of detection/cost of slow detection vs cost of reacting to a momentary interruption.

      Another option is dynamically adjusting heartbeat interval based on cluster-size to ensure processing heartbeats has a fixed cost. That's what Nomad does and in my 10 year fuzzy memory heartbeating has never caused resource constraints on the schedulers: https://developer.hashicorp.com/nomad/docs/configuration/ser... For reference clusters are commonly over 10k nodes and to my knowledge peak between 20k-30k. At least if anyone is running Nomad larger than that I'd love to hear from them!

      That being said the default of 50/s is probably too low, and the liveness tradeoff we force on users is probably not articulated clearly enough.

      As an off-the-shelf scheduler we can't encode liveness costs for our users unfortunately, but we try to offer the right knobs to adjust it including per-workload parameters for what to do when heartbeats fail: https://developer.hashicorp.com/nomad/docs/job-specification...

      (Disclaimer: I'm on the Nomad team)

    • zbentley3 hours ago |parent

      > If your 1000-node busy production environment is run so close to the edge that 2000 heartbeat messages per second, push it into overload, that's impressive resource scheduling.

      Eeeh I’m not so sure. The overhead of handling a hello-world heartbeat request is negligible, sure, but what about the overhead of having the connections open (file descriptors, maybe >1 per request), client tracking metadata for what are necessarily all different client location identifiers, and so on?

      That’s still cheap stuff, but at 2krps there are totally realistic scenarios where a system with decent capacity budgeting could still be adversely affected by heartbeats.

      And what if a heartbeat client’s network link is degraded and there’s a super long time between first byte and last? Whether or not that client gets evicted from the cluster, if it’s basically slowloris-ing the server that can cause issues too.

      • toast0an hour ago |parent

        File descriptors are a limited resource, but the limits are huge. My little 2GB instances on GCP claim a limit of 1M; FreeBSD autotunes my 16GB servers to 0.5M (but I could increase it if I needed).

        I just don't know how you have a 1000 node system and you can't manage to heartbeat everything 2x a second; I don't think you need that many heartbeats in most systems, but it's just not that much work. The only way I can see it being a lot of work is if your nodes are very small; but do you really need a 1000 node esp8266 cluster and you can't get anything bigger for the management node?

        > And what if a heartbeat client’s network link is degraded and there’s a super long time between first byte and last? Whether or not that client gets evicted from the cluster, if it’s basically slowloris-ing the server that can cause issues too.

        How big is your heartbeat, is the response really going to be in multiple packets? With a 500ms heartbeat and a typical 3-5x no response => dead, you're going to hold onto the partial heartbeat for like 2 seconds.

    • macintux6 hours ago |parent

      Kingsbury & Bailis's paper on the topic of network partitions: https://github.com/aphyr/partitions-post

    • ignoramous12 minutes ago |parent

      > You can have that inside a datacenter too, maybe each node can only reach 75% of the other nodes, but A can reach B and B can reach C does not indicate A can reach C. Lots of fun times there

      At BigCloud in the early days, things went berserk with a gossip system when A could reach B but B couldn't reach A.

      Cloudflare hit something similar though they misclassified the failure mode: https://blog.cloudflare.com/a-byzantine-failure-in-the-real-...

    • karmakaze5 hours ago |parent

      I've dealt with exactly this. We had a couple thousand webapp server instances that had connections to a MySQL database. Each one only polled its connection for liveliness once per second, but those were little interruptions that were poking at the servers and showed up on top time consuming request charts.

  • macintux6 hours ago

    Related advice based on my days working at Basho: find a way to recognize, and terminate, slow-running (or erratically-behaving) servers.

    A dead server is much better for a distributed system than a misbehaving one. The latter can bring down your entire application.

    • rcxdude5 hours ago |parent

      Indeed, which is why I've heard of failover setups where the backup has a means to make very sure that the main system is off before it takes over (often by cutting the power).

      • xyzzy_plugh3 hours ago |parent

        Usually we call this STONITH

      • owl_vision5 hours ago |parent

        I did this systematically: at the first sign of outlier in performance one system would move itself to another platform and shut itself down. The shutdown meant turn all services off and let someone log in to investigate and rearrange it again. This system allowed different roles to be assigned to different platform. The platform was bare metal or bhyve vm. It worked perfect.

    • westurner4 hours ago |parent

      Docker and Kubernetes have health check mechanisms to help solve for this;

      Docker docs > Dockerfile HEALTHCHECK instruction: https://docs.docker.com/reference/dockerfile/#healthcheck

      Podman docs > podman-healthcheck-run, docker-healthcheck-run: https://docs.podman.io/en/v5.4.0/markdown/podman-healthcheck...

      Kubernetes docs > "Configure Liveness, Readiness and Startup Probes" https://kubernetes.io/docs/tasks/configure-pod-container/con...

  • candiddevmike4 hours ago

    I've been noodling a lot on how IP/ARP works as a "distributed system". Are there any reference distributed systems that have a similar setup of "optimistic"/best effort delivery? IPv6 and NDP seem like they could scale a lot, what would be the negatives about using a similar design for RPC?

  • __turbobrew__6 hours ago

    Does anyone have recommendations on books/papers/articles which cover gossip protocols?

    I have been more interested in learning about gossip protocols and how they are used, different tradeoffs, etc.

    • the_duke4 hours ago |parent

      Two interesting papers:

      * Epidemic broadcast trees: https://asc.di.fct.unl.pt/~jleitao/pdf/srds07-leitao.pdf

      * HyParView: https://asc.di.fct.unl.pt/~jleitao/pdf/dsn07-leitao.pdf

      The iroh-gossip implementation is based on those: https://docs.rs/iroh-gossip/latest/iroh_gossip/

      • __turbobrew__4 hours ago |parent

        Thank you

    • John238323 hours ago |parent

      While not a book/paper/article, this is good implementation practice: https://fly.io/dist-sys/

    • rishabhaiover5 hours ago |parent

      https://thesecretlivesofdata.com/raft/

      • rdtsc5 hours ago |parent

        > https://thesecretlivesofdata.com/raft/

        Are you suggesting to use raft as a gossip protocol? Run a replicated state machine with leader election, replicated logs and stable storage?

      • the_duke4 hours ago |parent

        Raft is a consensus protocol, which is very different from a gossip protocol.

        • rishabhaiover4 hours ago |parent

          I'm sorry, I got confused.

  • QuiCasseRien2 hours ago

    Nice article, I will use the concept for my own network node bots ^^

  • paulsutter7 hours ago

    > When a system uses very short intervals, such as sending heartbeats every 500 milliseconds

    500 milliseconds is a very long interval, on a CPU timescale. Funny how we all tend to judge intervals based on human timescales

    Of course the best way to choose heartbeat intervals is based on metrics like transaction failure rate or latency

    • hinkley4 hours ago |parent

      Top shelf would be noticing an anomaly in behavior for a node and then interrogating it to see what’s wrong.

      Automatic load balancing always gets weird, because it can end up sending more traffic to the sick server instead of less, because the results come back faster. So you have to be careful with status codes.

    • blipvert5 hours ago |parent

      Well, it is called a heartbeat after all, not a oscillator beat :-)

  • jeffbee4 hours ago

    Some fuzzy thinking in here. "A heartbeat sent from a node in California to a monitor in Virginia might take 80 milliseconds under normal conditions, but could spike to 200 milliseconds during periods of congestion." This is not really the effect of congestion, or at best this sentence misleads the reader. The mechanism that causes high latency during congestion is dropped frames, which are retried at the protocol level based on timers. You can get a 200ms delay between two nodes even if they are adjacent, because the TCP minimum RTO is 200ms.

    • toast02 hours ago |parent

      Congestion manifests as packet queueing as well as packet dropping. 120 ms would be a lot of queuing, especially if we assume the 1000 node cluster is servers on high bandwidth networks, but some network elements are happy to buffer that much without dropping packets.

      You could also get a jump to 200 ms round trip if a link in the path goes down and a significantly less optimal route is chosen. Again, 120 ms is a large change, but routing policies don't always result in the best real world results; and while the link status propagates, packets may take longer paths or loop.

  • westurner4 hours ago

    Why can't network time synchronization services like SPTP and WhiteRabbit also solve for heartbeats in distributed systems?